/* See LICENSE file for copyright and license details. */ #include "dwm.h" #include /* static */ static double master = MASTER; /* extern */ void incmaster(const char *arg) { double delta; if(lt->arrange != tile) return; /* arg handling, manipulate master */ if(arg && (1 == sscanf(arg, "%lf", &delta))) { if(delta + master > 0.1 && delta + master < 0.9) master += delta; } lt->arrange(); } void tile(void) { unsigned int i, n, nx, ny, nw, nh, mw, th; Client *c; for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) n++; /* window geoms */ mw = (n == 1) ? waw : master * waw; th = (n > 1) ? wah / (n - 1) : 0; if(n > 1 && th < bh) th = wah; nx = wax; ny = way; for(i = 0, c = clients; c; c = c->next) if(isvisible(c)) { unban(c); if(c->isfloating) continue; c->ismax = False; if(i == 0) { /* master */ nw = mw - 2 * c->border; nh = wah - 2 * c->border; } else { /* tile window */ if(i == 1) { ny = way; nx += mw; } nw = waw - mw - 2 * c->border; if(i + 1 == n) /* remainder */ nh = (way + wah) - ny - 2 * c->border; else nh = th - 2 * c->border; } resize(c, nx, ny, nw, nh, False); if(n > 1 && th != wah) ny += nh + 2 * c->border; i++; } else ban(c); focus(NULL); restack(); } void zoom(const char *arg) { Client *c; if(!sel || lt->arrange == floating || sel->isfloating) return; if((c = sel) == nexttiled(clients)) if(!(c = nexttiled(c->next))) return; detach(c); attach(c); focus(c); lt->arrange(); }