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author | Jay Berkenbilt <ejb@ql.org> | 2022-04-23 22:03:02 +0200 |
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committer | Jay Berkenbilt <ejb@ql.org> | 2022-04-24 00:25:43 +0200 |
commit | 5bbb0d4c307bff58e9928a1c757438d033687ce3 (patch) | |
tree | 3b9baa1845f9eefc42748039c053dcfbe5f80e62 /manual/conf.py | |
parent | 37f05e67d87518a26ab7f50da8c39d9c9a0570db (diff) | |
download | qpdf-5bbb0d4c307bff58e9928a1c757438d033687ce3.tar.zst |
Replace switch statements with static map initializers
Character transcoding from Unicode to single-byte characters used
hard-coded switch statements because the code predated our adoption of
C++11. Now we have thread-safe, static initialization of map literals,
so use that instead.
Diffstat (limited to 'manual/conf.py')
0 files changed, 0 insertions, 0 deletions